正文
扑克模拟,牌型判断java版
小程序:扫一扫查出行
【扫一扫了解最新限行尾号】
复制小程序
【扫一扫了解最新限行尾号】
复制小程序
Card类
package com.company;public class Card {
private String color;
private Integer value;
public String getColor() {
return color;
}
public void setColor(String color) {
this.color = color;
}
public Integer getValue() {
return value;
}
public void setValue(Integer value) {
this.value = value;
}
public String ToString()
{
String strValue = "";
switch(value)
{
case 1:
{
strValue = "A";
break;
}
case 11:
{
strValue = "J";
break;
}
case 12:
{
strValue = "Q";
break;
}
case 13:
{
strValue = "K";
break;
}
default:
strValue = value.toString();
break;
}
return color+strValue;
}}
Poke类
package com.company;import java.sql.Connection;
import java.util.*;/**
* Created by ttc on 2017/6/30.
*/
public class Poke {
String[] colors = {"红桃","黑桃","方片","草花"};
Integer[] values = {1,2,3,4,5,6,7,8,9,10,11,12,13};
Card[] cards = new Card[52];// public void makeCards()
{
//生成52张扑克,印刷扑克
int index = 0;
for(int i = 0; i < 4; i++) {
for (int j = 0; j < 13; j++) {
cards[index] = new Card();
cards[index].setValue(values[j]);
cards[index].setColor(colors[i]);
index++;
}
}
return;
} public void outputCards()
{
int index2 = 0;
for(Card card : cards)
{
if(index2 % 13 == 0)
System.out.println(); System.out.print(card.toString()+" ");
index2++;
}
}
///5--25
//5+(0--20)
//Random r = new Random();
//int n = 5 + r.nextInt(20);//生成一个0,到n之间的随机数,不包括n,包括0
public void shuffle()
{
Random random = new Random();
for(int n = 0; n < 52; n++)
{
int index = random.nextInt(n+1);//n之前的某张牌
//交换cards[n]<---->cards[index];
Card cardTemp = cards[n];
cards[n] = cards[index];
cards[index] = cardTemp;
}
} //一手牌
public Card[] getOneHands()
{
Card[] cardHands = new Card[5];
// cardHands[0] = cards[0];
// cardHands[1] = cards[13];
// cardHands[2] = cards[26];
// cardHands[3] = cards[39];
// cardHands[4] = cards[1];
for(int i = 0; i < 5; i++)
{
cardHands[i] = cards[i];
}
return cardHands;
} public void judgeHandType(Card[] hands)
{
boolean bIsSameColor = false;
boolean bIsShunzi = false;
//先判断这手牌是不是同花
Set<String> colorSets = new HashSet<String>();
for(int i = 0; i < hands.length; i++)
{
colorSets.add(hands[i].getColor());
}
if(colorSets.size()==1)
{
bIsSameColor=true;
//System.out.println("同花");
} Set<Integer> valueSets = new HashSet<Integer>();
List<Integer> valueLists = new ArrayList<Integer>();
for(int i = 0; i < hands.length; i++)
{
valueSets.add(hands[i].getValue());
valueLists.add(hands[i].getValue());
} Collections.sort(valueLists);//排序
int diff = valueLists.get(4) - valueLists.get(0); if(diff == 4 && valueSets.size() == 5)
{
bIsShunzi = true;
//System.out.println("顺子");
} if(bIsSameColor&&bIsShunzi)
{
System.out.println("同花顺");
}
else if(bIsSameColor)
{
System.out.println("同花");
}
else if(bIsShunzi)
{
System.out.println("顺子");
}
else if(valueSets.size() == 5)//这5张牌不是顺子,并且值都不同
{
System.out.println("杂牌");
}
else if(valueSets.size() == 4)
{
System.out.println("一对");
}
else
{
//map的key保存的是牌的值,map的值保存的是同样值的牌的列表
Map<Integer,List<Card>> map = new HashMap<Integer,List<Card>>();
//将一手牌的数据,从数组结构,转变成map结构 for(int i = 0; i < hands.length; i++)
{
Card card = hands[i];
//看card这张牌的值是否在map的key中存在
if(map.containsKey(card.getValue()))//如果存在
{
List<Card> lst = map.get(card.getValue());
lst.add(card);
}
else//不存在
{
List<Card> lst = new ArrayList<Card>();
lst.add(card);
map.put(card.getValue(),lst);
} } if(map.size() == 2)//4带1,3带2
{
boolean bIsFourWithOne = false;
for(Map.Entry<Integer,List<Card>> entry : map.entrySet())
{
//entry的值是一个List
if(entry.getValue().size() == 4)
{
bIsFourWithOne = true;
break;
}
}
if(bIsFourWithOne == true)
{
System.out.println("四带一");
}
else
{
System.out.println("三带二");
}
}
else if(map.size() == 3)//221,311
{
boolean bIsThreeOneOne = false;
for(Map.Entry<Integer,List<Card>> entry : map.entrySet())
{
//entry的值是一个List
if(entry.getValue().size() == 3)
{
bIsThreeOneOne = true;
break;
}
}
if(bIsThreeOneOne == true)
{
System.out.println("三条");
}
else
{
System.out.println("两对");
}
}
} return;
}}
Main类
package com.company;import java.util.Scanner;public class Main { public static void main(String[] args) {
// write your code here
Poke poke = new Poke();
poke.makeCards();
poke.outputCards();
poke.shuffle();
System.out.println("\n洗牌以后");
poke.outputCards(); Card[] hands = poke.getOneHands();
System.out.println();
for(int i = 0; i< 5; i++)
{
System.out.println(hands[i]);
}
System.out.println("\n牌型是:");
poke.judgeHandType(hands); }
}