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java编手机小程序代码 如何java编程java小程序实例大全
小程序:扫一扫查出行
【扫一扫了解最新限行尾号】
复制小程序
【扫一扫了解最新限行尾号】
复制小程序
急求小程序,用JAVA编写
import java.util.Scanner;
public class NumberConvertor {
/**
* @param args
*/
public int input() {
Scanner scan = new Scanner(System.in);
int inputInt = 0;
while (true) {
try {
System.out.println("输入一个0-100的正整数(默认为0): ");
inputInt = scan.nextInt();
if (inputInt 0 || inputInt = 100) {
System.out.println("越界");
continue;
} else {
break;
}
} catch (Exception e) {
System.out.println("输入有误,重新输入");
break;
}
}
return inputInt;
}
public String convert(int aInt) {
String[] table = new String[] { "零", "壹", "贰", "叁", "肆", "伍", "陆", "柒",
"捌", "玖", "拾" };
String result;
String left;
String right;
int leftInt;
int rightInt;
if (aInt = 10) {
result = table[aInt];
} else {
leftInt = Integer.parseInt((String.valueOf(aInt)).substring(0, 1));
rightInt = Integer.parseInt((String.valueOf(aInt)).substring(1));
left = table[leftInt];
right = table[rightInt];
result = left + table[10] + right;
}
return result;
}
public static void main(String[] args) {
NumberConvertor nc = new NumberConvertor();
int val;
val = nc.input();
System.out.println(nc.convert(val));
}
}
编写一个java小程序!
public test_03(){
init();
}
public void init(){
JLabel jl_1=new JLabel("用户名");
JLabel jl_2=new JLabel("密码");
JTextField jtf=new JTextField();
JPasswordField jpf=new JPasswordField();
JButton button_1=new JButton("确定");
JPanel panel=new JPanel();
panel.setLayout(null);
jl_1.setBounds(30, 50, 50, 30);
jl_2.setBounds(30,90,50,30);
jtf.setBounds(100, 50, 100, 30);
jpf.setBounds(100, 90, 100, 30);
button_1.setBounds(110, 130, 80, 30);
panel.add(jl_1);
panel.add(jl_2);
panel.add(jtf);
panel.add(jpf);
panel.add(button_1);
this.add(panel);
this.setSize(300, 250);
this.setLocation(400, 300);
this.setVisible(true);
}
public static void main(String[] args) {
new test_03();
}
用JAVA编写一个小程序,不限类型好玩点的。
控制台小游戏 class YZDEL
{
public static void main(String[] args)
{
java.util.Random Shiji = new java.util.Random();
java.util.Scanner Shuru = new java.util.Scanner(System.in);
java.util.Scanner Nandu = new java.util.Scanner(System.in);
int YingxHP = 20;
int YingxMP = 0;
int MogHP = 20;
int MogMP = 0;
int MogDo = 0;
int fangyu = 0;
System.out.println("┏━━━━╮┏━━┣┣┓ ╮ ┓┏━┳━┳┓┓━┓ ");
System.out.println("┏┣━━━┓┏━━┣┣┓ ┃┏ ┃ ┃┓┃ ╯ ");
System.out.println("┣┣━━━┫╭━━┻╯╮ ┃╰┓┃ ┃╯┏━┣━━┓");
System.out.println("┣┣━━━┫┏━━━━┓╭━━┣━┛┗━┻━┻┛┃┃");
System.out.println("┏┣━━━┓┣━━━━┫ ┃┃┃┗╮╮┃┃┣━╯");
System.out.println(" ┛┗╯┗━━━━╯┗╯╰╰━━┛┛┗━╯╰━┛");
System.out.println();
System.out.println(" 作者:天狐空幻");
System.out.println();
System.out.println("说明:勇者的操作方式为以下所示:");
System.out.println(" 使用攻击需消耗1MP 伤害1HP");
System.out.println(" 使用蓄力可增加1MP 伤害0HP");
System.out.println(" 使用躲闪需消耗0MP 伤害0HP 躲避攻击");
System.out.println(" 使用重击需消耗3MP 伤害2HP 防御无效");
System.out.println(" 恶龙攻击力高, 注意防御是取胜的关键");
System.out.println(" 恶龙MP达到4时可能会放出火焰无法躲避");
System.out.println(" 准备说明完毕,那么让我们来挑战恶龙吧java编手机小程序代码!");
System.out.println("==================================");
//难度选择
System.out.println("请选择难度");
System.out.println("1.娱乐 2.挑战 3.噩梦");
int ND = Nandu.nextInt();
System.out.println("==================================");
while(true)
{
//HP,MP的显示
System.out.print("勇者: ");
System.out.print(" HP ");
for(int x=YingxHP;x0;x--) System.out.print("*");
System.out.print(" "+YingxHP);
System.out.println();
System.out.print(" ");
System.out.print(" MP ");
for(int x=YingxMP;x0;x--) System.out.print("*");
System.out.print(" "+YingxMP);
System.out.println();
System.out.print("恶龙: ");
System.out.print(" HP ");
for(int y=MogHP;y0;y--) System.out.print("*");
System.out.print(" "+MogHP);
System.out.println();
System.out.print(" ");
System.out.print(" MP ");
for(int y=MogMP;y0;y--) System.out.print("*");
System.out.print(" "+MogMP);
System.out.println();
System.out.println("==================================");
//胜利判定
if(YingxHP1) {System.out.println();System.out.println("勇者HP为0! 不..不可能..我怎么会..勇者倒下了。再接再厉吧!~");System.out.println();break;}
if(MogHP1) {System.out.println();System.out.println("恶龙HP为0! 恶龙绝望的哀鸣中倒了下去。勇者胜利了。恭喜java编手机小程序代码你挑战成功!!");System.out.println();break;}
//角色输入判定
System.out.println("你要做什么:");
System.out.println("1.攻击 2.蓄力");
System.out.println("3.躲闪 4.重击");
System.out.println("____________________");
int Do = Shuru.nextInt();
//敌人输入判定
//娱乐难度
if(ND==1){
for(int i=1;i3;i++) MogDo = Shiji.nextInt(4);}
//挑战难度
if(ND==2){
if(YingxMP==0MogMP==0) {MogDo = 0;}
else if(MogMP==0){for(int i=1;i3;i++) MogDo = Shiji.nextInt(2);}
else if(YingxMP2MogMP2) MogDo = 2;
else if(MogMP4) {for(int i=1;i4;i++) MogDo = Shiji.nextInt(3);}
else MogDo = 3;}
//噩梦难度
if(ND==3){
if(Do==1) MogDo=1;
if(Do==2MogMP0) MogDo=2;
if(Do==2MogMP==0) MogDo=0;
if(Do==3MogMP4) MogDo=0;
if(Do==3MogMP=4) MogDo=3;}//变态判定。。
//战斗分析
//防御
if(Do==3) {fangyu=1;System.out.println("你灵巧的躲避攻击!");}
if(MogDo==1) {fangyu=1;System.out.println("恶龙进行防御!");}
//角色判定
if(Do==1YingxMP==0) {System.out.println("MP不足!");}
if(Do==1YingxMP0) {
if(fangyu==0) {MogHP=MogHP-1;YingxMP=YingxMP-1;System.out.println("你发动攻击!");}
if(fangyu==1) {YingxMP=YingxMP-1;System.out.println("你的攻击被格挡!");}}
if(Do==2) {YingxMP=YingxMP+1;System.out.println("你进行蓄力!");}
if(Do==4YingxMP3) {System.out.println("MP不足!");}
if(Do==4YingxMP2) {MogHP=MogHP-2;YingxMP=YingxMP-3;System.out.println("你发动重击!");}
if(Do 4) System.out.println("你不知所措...");
//敌人判定
if(MogDo==2MogMP==0) {System.out.println("恶龙在发呆!");}
if(MogDo==2MogMP0) {
if(fangyu==0) {YingxHP=YingxHP-2;MogMP=MogMP-1;System.out.println("恶龙发动攻击!");}
if(fangyu==1) {MogMP=MogMP-1;System.out.println("恶龙的攻击被躲开了!");}}
if(MogDo==0) {MogMP=MogMP+1;System.out.println("恶龙进行蓄力!");}
if(MogDo==3MogMP4) {System.out.println("恶龙在发呆!");}
if(MogDo==3MogMP3) {YingxHP=YingxHP-4;MogMP=MogMP-4;System.out.println("恶龙发动火焰吐吸!躲避不能!");}
//结束
fangyu = 0;
MogDo = 0;
System.out.println("____________________");
System.out.println();
System.out.println("=================================="); }
}
}
想编写一个简单的java小程序运行在手机上 代码怎么实现
首先配置环境 配置好J2ME环境
–安装EclipseME插件
–配置EclipseME插件
–加载WTK
使用Eclipse进行JAVAME程序开发
最后你的手机要能运行java程序
ps:不建议学习JAVA手机开发,应用范围不广,手机开发一般都是嵌入式开发一类,JAVA开发还是侧重于网络开发
java小程序源代码,简单点的,100多行,谁有啊??
// My car shop.java
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.border.*;
public class carshop extends JFrame
{
// JPanel to hold all pictures
private JPanel windowJPanel;
private String[] cars = { "","阿斯顿马丁", "美洲虎", "凯迪拉克",
"罗孚", "劳斯莱斯","别克"};
private int[] jiage = { 0,150000, 260000, 230000,
140000, 290000, 150000};
// JLabels for first snack shown
private JLabel oneJLabel;
private JLabel oneIconJLabel;
// JLabels for second snack shown
private JLabel twoJLabel;
private JLabel twoIconJLabel;
// JLabels for third snack shown
private JLabel threeJLabel;
private JLabel threeIconJLabel;
// JLabels for fourth snack shown
private JLabel fourJLabel;
private JLabel fourIconJLabel;
// JLabels for fifth snack shown
private JLabel fiveJLabel;
private JLabel fiveIconJLabel;
// JLabels for sixth snack shown
private JLabel sixJLabel;
private JLabel sixIconJLabel;
// JTextField for displaying snack price
private JTextArea displayJTextArea;
// JLabel and JTextField for user input
private JLabel inputJLabel;
private JComboBox selectCountryJComboBox;
private JLabel inputJLabel2;
private JTextField inputJTextField2;
// JButton to enter user input
private JButton enterJButton;
//JButton to clear the components
private JButton clearJButton;
// no-argument constructor
public carshop()
{
createUserInterface();
}
// create and position GUI components; register event handlers
private void createUserInterface()
{
// get content pane for attaching GUI components
Container contentPane = getContentPane();
// enable explicit positioning of GUI components
contentPane.setLayout( null );
// set up windowJPanel
windowJPanel = new JPanel();
windowJPanel.setBounds( 10, 20, 340, 200 );
windowJPanel.setBorder( new LineBorder( Color.BLACK ) );
windowJPanel.setLayout( null );
contentPane.add( windowJPanel );
// set up oneIconJLabel
oneIconJLabel = new JLabel();
oneIconJLabel.setBounds( 10, 20, 100, 65 );
oneIconJLabel.setIcon( new ImageIcon( "images/阿斯顿马丁.jpg" ) );
windowJPanel.add( oneIconJLabel );
// set up oneJLabel
oneJLabel = new JLabel();
oneJLabel.setBounds( 10, 60, 100, 70 );
oneJLabel.setText( "阿斯顿马丁" );
oneJLabel.setHorizontalAlignment( JLabel.CENTER );
windowJPanel.add( oneJLabel );
// set up twoIconJLabel
twoIconJLabel = new JLabel();
twoIconJLabel.setBounds( 120, 20, 100, 65 );
twoIconJLabel.setIcon( new ImageIcon( "images/美洲虎.jpg" ) );
windowJPanel.add( twoIconJLabel );
// set up twoJLabel
twoJLabel = new JLabel();
twoJLabel.setBounds( 110, 60, 100, 70 );
twoJLabel.setText( "美洲虎" );
twoJLabel.setHorizontalAlignment( JLabel.CENTER );
windowJPanel.add( twoJLabel );
// set up threeIconJLabel
threeIconJLabel = new JLabel();
threeIconJLabel.setBounds( 230, 20, 100, 65 );
threeIconJLabel.setIcon( new ImageIcon(
"images/凯迪拉克.jpg" ) );
windowJPanel.add( threeIconJLabel );
// set up threeJLabel
threeJLabel = new JLabel();
threeJLabel.setBounds( 230, 60, 100, 70);
threeJLabel.setText( "凯迪拉克" );
threeJLabel.setHorizontalAlignment( JLabel.CENTER );
windowJPanel.add( threeJLabel );
// set up fourIconJLabel
fourIconJLabel = new JLabel();
fourIconJLabel.setBounds( 10, 100, 100, 65 );
fourIconJLabel.setIcon( new ImageIcon( "images/罗孚.jpg" ) );
windowJPanel.add( fourIconJLabel );
// set up fourJLabel
fourJLabel = new JLabel();
fourJLabel.setBounds( 10, 150, 50, 70 );
fourJLabel.setText( "罗孚" );
fourJLabel.setHorizontalAlignment( JLabel.CENTER );
windowJPanel.add( fourJLabel );
// set up fiveIconJLabel
fiveIconJLabel = new JLabel();
fiveIconJLabel.setBounds( 120, 100, 100, 65 );
fiveIconJLabel.setIcon( new ImageIcon(
"images/劳斯莱斯.jpg" ) );
windowJPanel.add( fiveIconJLabel );
// set up fiveJLabel
fiveJLabel = new JLabel();
fiveJLabel.setBounds( 110, 150, 100, 70 );
fiveJLabel.setText( "劳斯莱斯" );
fiveJLabel.setHorizontalAlignment( JLabel.CENTER );
windowJPanel.add( fiveJLabel );
// set up sixIconJLabel
sixIconJLabel = new JLabel();
sixIconJLabel.setBounds( 230, 100, 100, 65 );
sixIconJLabel.setIcon( new ImageIcon( "images/别克.jpg" ) );
windowJPanel.add( sixIconJLabel );
// set up sixJLabel
sixJLabel = new JLabel();
sixJLabel.setBounds( 230, 150, 100, 70 );
sixJLabel.setText( "别克" );
sixJLabel.setHorizontalAlignment( JLabel.CENTER );
windowJPanel.add( sixJLabel );
// set up enterJButton
enterJButton = new JButton();
enterJButton.setBounds( 390, 160, 135, 30 );
enterJButton.setText( "Enter" );
contentPane.add( enterJButton );
enterJButton.addActionListener(
new ActionListener() // anonymous inner class
{
// event handler called when enterJButton is clicked
public void actionPerformed( ActionEvent event )
{
enterJButtonActionPerformed( event );
}
} // end anonymous inner class
); // end call to addActionListener
// set up clearJButton
clearJButton = new JButton();
clearJButton.setBounds( 390, 200, 135, 30 );
clearJButton.setText( "Clear" );
contentPane.add( clearJButton );
// set up inputJLabel
inputJLabel = new JLabel();
inputJLabel.setBounds( 390, 25, 135, 25 );
inputJLabel.setText( "Please make selection:" );
contentPane.add( inputJLabel );
selectCountryJComboBox = new JComboBox( cars );
selectCountryJComboBox.setBounds( 390, 50, 135, 21 );
selectCountryJComboBox.setMaximumRowCount( 3 );
contentPane.add( selectCountryJComboBox );
// set up inputJTextField
inputJLabel2 = new JLabel();
inputJLabel2.setBounds( 390, 80, 150, 20 );
inputJLabel2.setText( "Input the Numble:" );
contentPane.add( inputJLabel2 );
// set up inputJTextField
inputJTextField2 = new JTextField();
inputJTextField2.setBounds( 390, 100, 135, 25 );
inputJTextField2.setHorizontalAlignment( JTextField.RIGHT );
contentPane.add( inputJTextField2 );
clearJButton.addActionListener(
new ActionListener() // anonymous inner class
{
// event handler called when clearJButton is clicked
public void actionPerformed( ActionEvent event )
{
clearJButtonActionPerformed( event );
}
} // end anonymous inner class
);
// set up displayJTextField
displayJTextArea = new JTextArea();
displayJTextArea.setBounds( 10, 237,515, 70 );
displayJTextArea.setEditable( false );
contentPane.add( displayJTextArea );
// set properties of application's window
setTitle( "My car Shop" ); // set title bar string
setSize( 550, 360 ); // set window size
setVisible( true ); // display window
} // end method createUserInterface
private void clearJButtonActionPerformed( ActionEvent event )
{
// clear the JTextFields
inputJTextField2.setText( "" );
displayJTextArea.setText("");
} // end method clearJButtonActionPerformed
private void enterJButtonActionPerformed( ActionEvent event )
{
double z;
double c;
int x;
int y;
x=selectCountryJComboBox.getSelectedIndex();
y=Integer.parseInt(inputJTextField2.getText());
double discountRate;
int amount = Integer.parseInt( inputJTextField2.getText());
switch (amount/5)
{
case 0:
discountRate = 0;
break;
case 1:
discountRate = 1;
break;
case 2:
discountRate = 2;
break;
case 3:
discountRate = 3;
break;
default:
discountRate = 4;
} // end switch statement
c=1-discountRate/100;
z=jiage[x]*y*c;
displayJTextArea.append("你选择的是:"+cars[x]+";"+
"它的单价是:"+jiage[x]+";" +"你购买该产品的数量是:"+y+"," +"\n"+"该数量的折扣是:"
+discountRate + " %"+";"+"本次消费的总价格是:"+z+"元"+"!"+"\n");
}
public static void main( String args[] )
{
carshop application = new carshop();
application.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
} // end method main
} // end class carshop
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